I'm glad I made this segment, so I can just bullshit a bunch of topics without dedicating a lot of time to one specific thing. Some of the depth of older articles take a long time to cover and figuring out exactly how I want to deliver that information takes a couple days. For example, I had the recent COMMANDER! Review: Mikaeus, the Unhallowed article finished for about a week before I posted it, but I usually proof-read the articles for several days to make sure they are getting the intended message across. I'm a perfectionist, don't judge me.

Game 1 was a complete blowout by Castor who stuck a pair of Tarmogoyf on the field and used a pair of Wasteland to keep Martel from establishing a board presence. Game 2 was very intense. A trio of Nimble Mongoose and a pair of Delver of Secrets would create a lot of pressure Martel had to deal with throughout the game. Martel had a Lingering Souls to keep them at bay, but Castor was slowly approaching Threshold, which would pump his team of Mongooses and be too much to handle. In an amazing attempt at staying alive, Martel used a Vendilion Clique to pitch his last card, which was Jace, the Mind Sculptor to dig one card deep. The card he found was another Jace, the Mindsculptor, which was less than impressive. However, the Vendilion Clique allowed him to survive a combat phase after he blocked a Threshold Nimble Mongoose and drew his sided-in copy of Perish, which cleared Castor's board and allowed Martel to seal the game away with his Jace and a Spirit Token holding an Umezawa's Jitte. Game 3 took forever. Castor used Stifle on Martel's Flooded Strand to prevent Martel from finding a White source. After stabilizing, Martel landed a Jace on the board that would continue to Fateseal Castor til Jace reached 12 counters and used the ultimate to kill off Castor. Castor responded with another Stifle (EPIC) and control of the board switched back an forth until Castor landed a Batterskull on the board and gained life to get out of dying range and forced Castor's concession. I was really irked by the fact that the players didn't shake hands after the match and the game also felt somewhat cold. I'm not entirely sure why, but I can understand that Legacy is a very thought-intensive format so the audience may have been focused on the plays rather than the personalities. Otherwise, it was a great game and a lot of fun watching 2 very skilled players pilot two of the best decks in Legacy.

In very unexciting news, I bought a pack at Wal Mart today. This is probably my 5th or 6th pack that I've bought within the past few months and I opened a very exciting Lost in Woods. WHAT A PULL! I hate Dark Ascension.

Finally for the last story of this Bramble On. The day after, I met up with C.J. and Evan at a Starbucks to hang out and stuff. Both of them were eager to play some cards and I wasn't going to stand in the way. Me and C.J. played a pair of 1v1s. The first was my Teneb, the Harvester vs. Rith, the Awakener. It was a pretty easy win for Teneb. Then we played a pretty sweet game of Intet vs Rith and I won with a top deck Comet Storm. Victory doesn't come sweeter burning the burn player. Evan jumped in with Jenara, Asura of War and things became weird. Evan began by destroying CJ's Sol Ring. Then CJ retaliated with an Acidic Slime on Evan's Hinterland Harbor. You see where this going? The two of them kept pummeling each other until, well, the game ended? This happened again in another game. I don't understand, but after a certain point, they both stop caring about winning and just Go for the Throat on each other. Maybe it has to do with them competing from a deep-seated rivalry that I cannot fathom. Maybe they're both really touchy and emotional. Or stupid. Either way, it's pretty hilarious. I just sit there and watch, like a sadist.
Until the next Star Wars analogy,
-David J.
Interested in more Magic content? Check out the Bramble On series on the MTG Casual Network Archive!
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